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    public by Logan7 modified 13 hours ago  9  0  1  0

    OnLiNe^4K^#Falcons vs Lions Live Stream Free Update 2017 TV

    Falcons vs Lions Live Stream Free
    https://www.worldsupporter.org/en/node/51255
    
    https://www.worldsupporter.org/en/node/51255
    https://www.worldsupporter.org/en/node/51255

    public by Logan7 modified 15 hours ago  8  0  1  0

    OnLiNe^4K^#Falcons vs Lions Live Stream Free Update

    Falcons vs Lions Live Stream Free
    http://www.unitedsupermarketlondon.com/node/1618
    
    http://www.unitedsupermarketlondon.com/node/1618
    
    http://www.unitedsupermarketlondon.com/node/1618
    
    http://www.unitedsupermarketlondon.com/node/1618
    
    http://www.unitedsupermarketlondon.com/node/1618

    public by kannuPriya modified Tuesday at 7:26:19 AM  154  0  4  0

    jQuery ready() Method

    The ready event occurs when the DOM (document object model) has been loaded. The ready() method specifies what happens when a ready event occurs.
    $(document).ready(function(){
       
    });

    public by ronrihoo modified Sep 15, 2017  131  0  5  0

    Example usage for the BackgroundColor class

    Companion usage example for the arbitrary libGDX Table BackgroundColor class.
    BackgroundColor backgroundColor = new BackgroundColor("white_color_texture.png");
    backgroundColor.setColor(2, 179, 228, 255); // r, g, b, a
    table.setBackground(backgroundColor);																														

    public by ronrihoo modified Sep 15, 2017  98  1  4  0

    Example helper class for GDXFacebook

    This helper class simplifies the usage of GDXFacebook in libGDX games and apps. (This is a backup to https://github.com/ronrihoo/GDX-Facebook-API-Helper and it's used in https://stackoverflow.com/a/46230835/6664817)
    // add package here
    
    import com.badlogic.gdx.Application;
    import com.badlogic.gdx.Gdx;
    import com.badlogic.gdx.utils.Array;
    import de.tomgrill.gdxfacebook.core.*;
    
    public class FacebookApi {
    
        private final static String CLASS_NAME = FacebookApi.class.getSimpleName();
        private final static String ERR_IN = "Error: in " + CLASS_NAME;
        private final static String EXC_IN = "Exception: in " + CLASS_NAME;
    
        private final static boolean VERBOSE_DEFAULT = true;
        private final static boolean DEBUG_DEFAULT = true;
    
        private boolean verbose;
        private boolean debug;
    
        private Array<String> permissions;
    
        private GDXFacebookConfig config;
        private GDXFacebook facebook;
        private GDXFacebookAccessToken token;
    
        /* if there's a class where credentials are stored or retrieved from,
         * then a constructor like this one could be used
         */ /*
        public FacebookApi() {
            this(Credentials.FB_API_ID);
        }
        /**/
    
        public FacebookApi(String appId) {
            this(appId, null, null);
        }
    
        /**
         *
         * @param appId The Facebook API ID is required.
         * @param prefFilename Optional (example: ".facebookSessionData").
         * @param apiVersion Optional. Graph API Version (default: v2.6).
         */
        public FacebookApi(String appId, String prefFilename, String apiVersion) {
            init(appId, prefFilename, apiVersion, DEBUG_DEFAULT);
        }
    
        private void init(String appId, String prefFilename,
                          String apiVersion, boolean debug) {
            setVerbose(VERBOSE_DEFAULT);
            setDebug(debug);
            if (appId != null) {
                setAppId(appId);
            } else {
                try {
                    throw new RuntimeException(EXC_IN +
                            ".init(...): appId is null. Has it been passed correctly?");
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
            if (prefFilename != null)
                setPrefFilename(prefFilename);
            if (apiVersion != null)
                setGraphApiVersion(apiVersion);
            initPermissionsArray();
            installGdxFacebookInstance();
            setGdxFacebookInstance();
            addBasicPermissions();
        }
    
        private void setGdxDebug(boolean debug) {
            debugLog("setGdxDebug(boolean debug)");
            if (debug)
                Gdx.app.setLogLevel(Application.LOG_DEBUG);
            // TODO: turn it off when debug == false
        }
    
        private void instantiateConfig() {
            debugLog("instantiateConfig()");
            config = new GDXFacebookConfig();
        }
    
        private boolean verifyConfig() {
            debugLog("verifyConfig()");
            if (config == null) {
                try {
                    instantiateConfig();
                }
                catch (Exception e) {
                    System.out.println(EXC_IN + ".verifyConfig(): \n" + e);
                    return false;
                }
            }
            return true;
        }
    
        private void setAppId(String appId) {
            debugLog("setAppId(String appId)");
            if (verifyConfig())
                config.APP_ID = appId;
        }
    
        private void setPrefFilename(String filename) {
            debugLog("setPrefFilename(String filename)");
            if (verifyConfig())
                config.PREF_FILENAME = filename;
        }
    
        private void setGraphApiVersion(String version) {
            debugLog("setGraphApiVersion(String version)");
            if (verifyConfig())
                config.GRAPH_API_VERSION = version;
        }
    
        private void installGdxFacebookInstance() {
            debugLog("installGdxFacebookInstance()");
            if (verifyConfig())
                facebook = GDXFacebookSystem.install(config);
        }
    
        /**
         * No parameters, as it is handled by GDXFacebookSystem
         */
        public void setGdxFacebookInstance() {
            debugLog("setGdxFacebookInstance()");
            if (facebook != null)
                facebook = GDXFacebookSystem.getFacebook();
        }
    
        /**
         *
         * @return GDXFacebook object.
         */
        public GDXFacebook getGdxFacebookInstance() {
            debugLog("getGdxFacebookInstance()");
            return facebook;
        }
    
        private void initPermissionsArray() {
            debugLog("initPermissionsArray()");
            permissions = new Array<String>();
        }
    
        private void addBasicPermissions() {
            debugLog("addBasicPermissions()");
            permissions.add("email");
            permissions.add("public_profile");
            permissions.add("user_friends");
        }
    
        public void addPermission(String permission) {
            debugLog("addPermission(String)");
            if (permissions != null)
                permissions.add(permission);
            else
                System.out.println(ERR_IN + ": permissions array is null");
        }
    
        /**
         * Basic sign-in with read-mode
         */
        public void signIn() {
            debugLog("signIn()");
            signIn(SignInMode.READ);
        }
    
        public void signIn(SignInMode signInMode) {
            debugLog("signIn(SignInMode)");
            if (facebook != null) {
                if (permissions == null) {
                    addBasicPermissions();
                    debug(CLASS_NAME +
                            ": returned to signIn(SignInMode) from addBasicPermissions()");
                }
                facebook.signIn(signInMode, permissions, new GDXFacebookCallback<SignInResult>() {
    
                    @Override
                    public void onSuccess(SignInResult result) {
                        if (verbose)
                            System.out.println("Successfully signed in Facebook.");
                        token = result.getAccessToken();
                        debug(CLASS_NAME + ".signIn() succeeded.");
                        debug(CLASS_NAME + ": accessToken is " + token);
                    }
    
                    @Override
                    public void onError(GDXFacebookError error) {
                        if (debug)
                            System.out.println(ERR_IN + ".signIn(): " +
                                    error.getErrorMessage());
                        debug("signIn() invoked by GDXFacebook instance, facebook, in " +
                                CLASS_NAME + " faced an error.");
                    }
    
                    @Override
                    public void onCancel() {
                        // When the user cancels the login process
                        debug("signIn() invoked by GDXFacebook instance, facebook, in " +
                                CLASS_NAME + " canceled.");
                    }
    
                    @Override
                    public void onFail(Throwable t) {
                        // When the login fails
                        debug("signIn() invoked by GDXFacebook instance, facebook, in " +
                                CLASS_NAME + " failed.");
                    }
                });
            } else {
                debug(ERR_IN + ".signIn(): " +
                        "GDXFacebook instance, facebook, is null.");
            }
        }
    
        public void signOut() {
            debug(CLASS_NAME + ".signOut()");
            facebook.signOut();
        }
    
        protected void setVerbose(boolean verbose) {
            this.verbose = verbose;
        }
    
        protected void setDebug(boolean debug) {
            this.debug = debug;
            setGdxDebug(debug);
        }
    
        private void debug(String msg) {
            if (debug)
                System.out.println(msg);
        }
    
        private void debugLog(String methodName) {
            if (verbose)
                debug(CLASS_NAME + "." + methodName);
        }
    
    }

    public by Marko555 modified Sep 13, 2017  117  0  3  0

    test123

    // Enter here the actual content of the snippet.						<!DOCTYPE HTML>
    <html>
    
    <head>
        <title>Ensighten Test Site</title>
        <meta http-equiv="content-type" content="text/html; charset=utf-8" />
        <meta name="description" content="" />
        <meta name="keywords" content="" />
        <meta charset="utf-8">
        <meta name="viewport" content="width=device-width,minimum-scale=1">
        <!--<script type="text/javascript" src="js/Bootstrap.js"></script>-->
        <!--<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>
        <script src="js/skel.min.js"></script>
        <script src="js/skel-panels.min.js"></script>
        <script src="js/init.js"></script>-->
        
            <link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Tangerine">
            <link rel="stylesheet" href="css/style.css" />
            <link rel="stylesheetz" href="css/style-desktop.css" />
       
        <link rel="canonical" href="/ensighten-luka-test.eu.pn/left-sidebar.html">
       <script type="text/javascript" src="//nexus.ensighten.com/ens-devtech/luka/Bootstrap.js"></script>
       <script async src="https://cdn.ampproject.org/v0.js"></script> 
       <style amp-boilerplate>body{-webkit-animation:-amp-start 8s steps(1,end) 0s 1 normal both;-moz-animation:-amp-start 8s steps(1,end) 0s 1 normal both;-ms-animation:-amp-start 8s steps(1,end) 0s 1 normal both;animation:-amp-start 8s steps(1,end) 0s 1 normal both}@-webkit-keyframes -amp-start{from{visibility:hidden}to{visibility:visible}}@-moz-keyframes -amp-start{from{visibility:hidden}to{visibility:visible}}@-ms-keyframes -amp-start{from{visibility:hidden}to{visibility:visible}}@-o-keyframes -amp-start{from{visibility:hidden}to{visibility:visible}}@keyframes -amp-start{from{visibility:hidden}to{visibility:visible}}</style><noscript><style amp-boilerplate>body{-webkit-animation:none;-moz-animation:none;-ms-animation:none;animation:none}</style></noscript>
       <meta name="amp-google-client-id-api" content="googleanalytics">
    </head>
    
    <body class="homepage">
    
    
        
    
    <!-- <div id="fbAds"></div>
    <figure></figure> -->
    
        <!-- Header -->    
    
        <div id="header">
            <div id="nav-wrapper">
                <!-- Nav -->
                <nav id="nav">
                
                    <ul>
                        <li class="active"><a href="index.html?adxcel_clickid=34re4">Homepage</a></li>
                        <li><a href="left-sidebar.html" id="button">Left Sidebar</a></li>
                        <li><a href="right-sidebar.html">Right Sidebar</a></li>
                        <li><a href="no-sidebar.html">No Sidebar</a></li>
                    </ul>
                </nav>
            </div>
            <div class="container">
                <!-- Logo -->
                <div id="logo">
                    <h1>&lt;&#8226;&gt;</h1>
                    <span class="tag">SandBox</span>
                </div>
            </div>
        </div>
        <!-- Featured -->
        <div id="featured">
            <div class="container">
                <header>
                    <h2>Welcome to SandBox test site</h2>
                
                </header>
               
                <p>This site is used by DevApps team for testing and presentation purpose.</p>
                <hr />
                <div class="row">
                    <div id="test">
                    </div>
                    <section class="4u">
                        <h3>Maecenas luctus lectus</h3>
                        <p>Curabitur sit amet nulla. Nam in massa. Sed vel tellus. Curabitur sem urna, consequat vel, suscipit in, mattis placerat, nulla. Sed ac leo.</p>
                        <a href="#" class="button button-style1">Read More</a>
                    </section>
                    <section class="4u">
                        <h3>Maecenas luctus lectus</h3>
                        <p>Donec ornare neque ac sem. Mauris aliquet. Aliquam sem leo, vulputate sed, convallis at, ultricies quis, justo. Donec magna.</p>
                        <a href="#" class="button button-style1">Read More</a>
                    </section>
                    <section class="4u">
                        <h3>Maecenas luctus lectus</h3>
                        <p>Curabitur sit amet nulla. Nam in massa. Sed vel tellus. Curabitur sem urna, consequat vel, suscipit in, mattis placerat, nulla. Sed ac leo.</p>
                        <a href="#" class="button button-style1">Read More</a>
                    </section>
                </div>
            </div>
        </div>
        <!-- Main -->
        <div id="main">
            <div id="content" class="container">
                <div class="row">
                    <section class="6u">
                        <header>
                            <h2>Mauris vulputate dolor</h2>
                        </header>
                        <p>In posuere eleifend odio. Quisque semper augue mattis wisi. Maecenas ligula. Pellentesque viverra vulputate enim. Aliquam erat volutpat. Donec leo, vivamus fermentum nibh in augue praesent a lacus at urna congue rutrum.</p>
                    </section>
                    <section class="6u">
                        <header>
                            <h2>Mauris vulputate dolor</h2>
                        </header>
                        <p>In posuere eleifend odio. Quisque semper augue mattis wisi. Maecenas ligula. Pellentesque viverra vulputate enim. Aliquam erat volutpat. Donec leo, vivamus fermentum nibh in augue praesent a lacus at urna congue rutrum.</p>
                    </section>
                </div>
                <div class="row">
                    <section class="6u">
                        <header>
                            <h2>Mauris vulputate dolor</h2>
                        </header>
                        <p>In posuere eleifend odio. Quisque semper augue mattis wisi. Maecenas ligula. Pellentesque viverra vulputate enim. Aliquam erat volutpat. Donec leo, vivamus fermentum nibh in augue praesent a lacus at urna congue rutrum.</p>
                    </section>
                    <section class="6u">
                        <header>
                            <h2>Mauris vulputate dolor</h2>
                        </header>
                        <p>In posuere eleifend odio. Quisque semper augue mattis wisi. Maecenas ligula. Pellentesque viverra vulputate enim. Aliquam erat volutpat. Donec leo, vivamus fermentum nibh in augue praesent a lacus at urna congue rutrum.</p>
                    </section>
                </div>
            </div>
        </div>
        <!-- Tweet -->
        <div id="tweet">
            <div class="container">
                <section>
                    <blockquote>&ldquo;In posuere eleifend odio. Quisque semper augue mattis wisi. Maecenas ligula. Pellentesque viverra vulputate enim. Aliquam erat volutpat.&rdquo;</blockquote>
                </section>
            </div>
        </div>
        <!-- Footer -->
        <div id="footer">
            <div class="container">
                <section>
                    <header>
                        <h2>Maecenas ligula</h2>
                        <span class="byline">Integer sit amet pede vel arcu aliquet pretium</span>
                    </header>
                </section>
            </div>
        </div>
        <!-- Copyright -->
        <div id="copyright">
            <div class="container">
                Design: <a href="http://templated.co">TEMPLATED</a> Images: <a href="http://unsplash.com">Unsplash</a> (<a href="http://unsplash.com/cc0">CC0</a>)
            </div>
        </div>
       
    </body>
    
    </html>
    						

    public by ronrihoo modified Sep 9, 2017  217  3  6  1

    libGDX Table background color

    Create an instance of this class by giving the constructor the filename of a white PNG from your project resources. Then, use one of the instance's setColor(red, green, blue, alpha) methods. Finally, pass the instance to the libGDX Table using the Table's setBackground(Drawable drawable) method. This is not meant to be a perfect solution for all --
    import com.badlogic.gdx.Gdx;
    import com.badlogic.gdx.graphics.Color;
    import com.badlogic.gdx.graphics.Texture;
    import com.badlogic.gdx.graphics.g2d.Batch;
    import com.badlogic.gdx.graphics.g2d.Sprite;
    import com.badlogic.gdx.graphics.g2d.TextureRegion;
    import com.badlogic.gdx.scenes.scene2d.utils.Drawable;
    
    public class BackgroundColor implements Drawable {
    	
    	private Float x;
    	private Float y;
    	private Float width;
    	private Float height;
    	
    	private Boolean fillParent;
    	
    	private String filename;
    	private Texture texture;
    	private TextureRegion textureRegion;
    	private Sprite sprite;
    	private Color color;
    	
    	public BackgroundColor(String filename) {
    		this(filename, 0.0f, 0.0f, 0.0f, 0.0f);
    	}
    	
    	public BackgroundColor(String filename, float x, float y) {
    		this(filename, x, y, 0.0f, 0.0f);
    	}
    	
    	public BackgroundColor(String filename, float x, float y, float width, float height) {
    		this.setPosition(x, y);
    		this.setSize(width, height);
    		initialize(filename);
    	}
    	
    	private void initialize(String filename) {
    		setFilename(filename);
    		if (x == null || y == null)
    			setPosition();	// x = 0.0f; y = 0.0f;
    		if (width == null || height == null || width < 0.0f || height < 0.0f)
    			setSize();		// width = 0.0f; height = 0.0f;
    		if (color == null)
    			setColor(255, 255, 255, 255);
    		if (sprite == null) {
    			try {
    				setSprite();
    			} catch (Exception e) {
    				System.err.println(e);
    			}
    		}
    		if (fillParent == null)
    			fillParent = true;
    	}
    	
    	private void setTexture() {
    		if (texture != null)
    			texture.dispose();
    		texture = new Texture(Gdx.files.internal(getFilename()));
    	}
    	
    	private void setTextureRegion() {
    		textureRegion = new TextureRegion(texture, (int) getWidth(), (int) getHeight());
    	}
    	
    	private void setSprite() {
    		if (texture == null)
    			setTexture();
    		setTextureRegion();
    		sprite = new Sprite(textureRegion);
    		setSpriteColor();
    	}
    	
    	private void setSpriteColor() {
    		sprite.setColor(color.r, color.g, color.b, color.a);
    	}
    	
    	private void setPosition() {
    		this.x = 0.0f;
    		this.y = 0.0f;
    	}
    	
    	private void setPosition(float x, float y) {
    		this.x = x;
    		this.y = y;
    	}
    	
    	private void setSize() {
    		this.width = sprite.getWidth();
    		this.height = sprite.getHeight();
    	}
    	
    	private void setSize(float width, float height) {
    		this.width = width;
    		this.height = height;
    	}
    	
    	public void setColor(int r, int g, int b, int a) {
    		color = new Color(r/255f, g/255f, b/255f, a/255f);
    	}
    
    	public void setColor(float r, float g, float b, float a) {
    		color = new Color(r/255f, g/255f, b/255f, a/255f);
    	}
    	
    	private void setSpritePosition(float x, float y) {
    		sprite.setX(x);
    		sprite.setY(y);
    	}
    	
    	private void updateSprite(float x, float y, float width, float height) {
    		if (fillParent) {
    			setSpritePosition(x, y);
    			if (width != textureRegion.getRegionWidth() || 
    					height != textureRegion.getRegionHeight()) {
    				setSize(width, height);
    				setSprite();
    			}
    		}
    	}
    	
    	@Override
    	public void draw(Batch batch, float x, float y, float width, float height) {
    		updateSprite(x, y, width, height);
    		sprite.draw(batch);
    	}
    
    	@Override
    	public float getLeftWidth() {
    		// TODO Auto-generated method stub
    		return 0;
    	}
    
    	@Override
    	public void setLeftWidth(float leftWidth) {
    		// TODO Auto-generated method stub
    		
    	}
    
    	@Override
    	public float getRightWidth() {
    		// TODO Auto-generated method stub
    		return 0;
    	}
    
    	@Override
    	public void setRightWidth(float rightWidth) {
    		// TODO Auto-generated method stub
    		
    	}
    
    	@Override
    	public float getTopHeight() {
    		// TODO Auto-generated method stub
    		return 0;
    	}
    
    	@Override
    	public void setTopHeight(float topHeight) {
    		// TODO Auto-generated method stub
    		
    	}
    
    	@Override
    	public float getBottomHeight() {
    		// TODO Auto-generated method stub
    		return 0;
    	}
    
    	@Override
    	public void setBottomHeight(float bottomHeight) {
    		// TODO Auto-generated method stub
    		
    	}
    
    	@Override
    	public float getMinWidth() {
    		// TODO Auto-generated method stub
    		return 0;
    	}
    
    	@Override
    	public void setMinWidth(float minWidth) {
    		// TODO Auto-generated method stub
    		
    	}
    
    	@Override
    	public float getMinHeight() {
    		// TODO Auto-generated method stub
    		return 0;
    	}
    
    	@Override
    	public void setMinHeight(float minHeight) {
    		// TODO Auto-generated method stub
    		
    	}
    	
    	private void setFilename(String filename) {
    		this.filename = filename;
    	}
    	
    	private String getFilename() {
    		return filename;
    	}
    
    	public float getX() {
    		return x;
    	}
    
    	public void setX(float x) {
    		this.x = x;
    	}
    
    	public float getY() {
    		return y;
    	}
    
    	public void setY(float y) {
    		this.y = y;
    	}
    
    	public float getWidth() {
    		return width;
    	}
    
    	public void setWidth(float width) {
    		this.width = width;
    	}
    
    	public float getHeight() {
    		return height;
    	}
    
    	public void setHeight(float height) {
    		this.height = height;
    	}
    
    	public Boolean getFillParent() {
    		return fillParent;
    	}
    
    	public void setFillParent(Boolean fillParent) {
    		this.fillParent = fillParent;
    	}
    
    }
    																																				

    public by hwitk modified Sep 9, 2017  71  0  1  0

    ujj

    C++
    // Enter here the actual content of the snippet.						

    public by louie143 modified Sep 6, 2017  12  0  3  0

    sadasd

    sdadas
    <!DOCTYPE HTML>
    <html>
    	<head>
    		 <link rel="icon" type="image/jpg" href="images/tablogo.jpg">
    		<title>Niprosoft - Home</title>
    		<meta charset="utf-8" />
    		<meta name="viewport" content="width=device-width, initial-scale=1" />
    		<link rel="stylesheet" href="assets/css/main.css" />
    	</head>
    	<body>
    
    		<!-- Header -->
    			<header id="header">
    				<div class="inner">
    					<a href="index.html" class="logo">Niprosoft</a>
    					<nav id="nav">
    						<a href="index.html">Home</a>
    						<a href="NiprosSoft Under Construction.html">Apps</a>
    						<a href="NiprosSoft Games.html">Games</a>
    						<a href="NiprosSoft Under Construction.html">Websites</a>
    						<a href="NiprosSoft Under Construction.html">Software</a>
    						<a href="NiprosSoft About Niprosoft.html">About NiproSoft</a>
    						<a href="NiprosSoft Privacy Policy.html">NiproSoft Privacy Policy</a>
    					</nav>
    					<a href="#navPanel" class="navPanelToggle"><span class="fa fa-bars"></span></a>
    				</div>
    			</header>
    
    		<!-- Banner -->
    			<section id="banner">
    				<h1>Welcome to NiproSoft</h1>
    				<p>An Apps, Games, Websites, Software Developer Company</p>
    			</section>
    
    		<!-- Three -->
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    public by szmerek modified Sep 6, 2017  182  2  4  0

    OnClick without setting an attribute of the link

    //<div id="dog" >Woow woow</div>
    
    
        (function() {
            document.getElementById("dog").onclick = function() { 
                alert('fuf fuf'); 
            };
        })();																								
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